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Jason Kridner's avatar
Jason Kridner authored
Actually, all "BeagleBoard" boards are ARM, but not all Beagles. We need
to find better encapsulating terms. Specifically, this page only
addresses "BeagleBoard" boards, like BeagleBoard, BeagleBoard-xM, and
BeagleBoard-X15, not BeaglePlay, BeagleBone, BeagleConnect or BeagleV boards.

We've started using the term "Beagles" to refer to the entirety of the
product line.

BeagleBoard is meant to be embedded single board computers that are
low-power and small-size. Both xM and X15 added more upon this base.
They are all ARM+DSP based boards.

BeagleBone is meant to have the cape headers for embedded prototyping.
Originally, BeagleBone stood for "the bare-bones BeagleBoard" where less
was integrated onto the board and more header pins were available to
make it more optimized for embedded systems. We also dropped the DSP
from the original BeagleBoard. AI and AI-64 bring back the DSP for
performing AI tasks.

BeaglePlay is meant to be an easier-to-use computer with s...
49a2d8df

docs.beagleboard.io

Build Status

This project seeks to document the design and usage of BeagleBoard.org boards.

Priority is given to the out-of-box Debian Linux software images, but additional well-maintained software projects supporting these boards are welcome to be documented here as well.

This project seeks to provide a more authoritative and easy to consume set of documentation than is available through wiki pages, but still encourages community contributions. Issues and pull requests will be reviewed for accuracy.

The project will have release versions and archive those specific versions for future reference. The stable release versions will be published at https://docs.beagleboard.org. The latest output is hosted at https://docs.beagleboard.io and source is maintained at https://git.beagleboard.org/docs/docs.beagleboard.io.