Merge tag 'drm-fixes-for-4.8-rc6' of git://people.freedesktop.org/~airlied/linux
Pull drm fixes from Dave Airlie: "Two sets of i915 fixes, one set of vc4 crasher fixes, and a couple of atmel fixes. Nothing too out there at this stage, though I think some people are holidaying so it's been quiet enough" * tag 'drm-fixes-for-4.8-rc6' of git://people.freedesktop.org/~airlied/linux: drm/i915: Ignore OpRegion panel type except on select machines Revert "drm/i915/psr: Make idle_frames sensible again" drm/i915: Restore lost "Initialized i915" welcome message drm/vc4: mark vc4_bo_cache_purge() static drm/i915: Add GEN7_PCODE_MIN_FREQ_TABLE_GT_RATIO_OUT_OF_RANGE to SNB drm/i915: disable 48bit full PPGTT when vGPU is active drm/i915: enable vGPU detection for all drm/atmel-hlcdc: Make ->reset() implementation static drm: atmel-hlcdc: Fix vertical scaling drm/vc4: Allow some more signals to be packed with uniform resets. drm/i915/dvo: Remove dangling call to drm_encoder_cleanup()
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- drivers/gpu/drm/atmel-hlcdc/atmel_hlcdc_crtc.c 1 addition, 1 deletiondrivers/gpu/drm/atmel-hlcdc/atmel_hlcdc_crtc.c
- drivers/gpu/drm/atmel-hlcdc/atmel_hlcdc_plane.c 5 additions, 5 deletionsdrivers/gpu/drm/atmel-hlcdc/atmel_hlcdc_plane.c
- drivers/gpu/drm/i915/i915_drv.c 5 additions, 0 deletionsdrivers/gpu/drm/i915/i915_drv.c
- drivers/gpu/drm/i915/i915_gem_gtt.c 6 additions, 3 deletionsdrivers/gpu/drm/i915/i915_gem_gtt.c
- drivers/gpu/drm/i915/i915_vgpu.c 0 additions, 3 deletionsdrivers/gpu/drm/i915/i915_vgpu.c
- drivers/gpu/drm/i915/intel_dvo.c 0 additions, 1 deletiondrivers/gpu/drm/i915/intel_dvo.c
- drivers/gpu/drm/i915/intel_opregion.c 27 additions, 0 deletionsdrivers/gpu/drm/i915/intel_opregion.c
- drivers/gpu/drm/i915/intel_pm.c 1 addition, 0 deletionsdrivers/gpu/drm/i915/intel_pm.c
- drivers/gpu/drm/i915/intel_psr.c 7 additions, 7 deletionsdrivers/gpu/drm/i915/intel_psr.c
- drivers/gpu/drm/vc4/vc4_bo.c 1 addition, 1 deletiondrivers/gpu/drm/vc4/vc4_bo.c
- drivers/gpu/drm/vc4/vc4_validate_shaders.c 8 additions, 2 deletionsdrivers/gpu/drm/vc4/vc4_validate_shaders.c
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